Image capture plus12/2/2023 To store an image temporarily, your application must call CreateCompatibleDC to create a DC that is compatible with the current window DC. Later, when the user selects the normal view, the application must replace the zoomed image with a copy of the normal view that it temporarily saved. For example, when you scale or zoom a picture created in a drawing application, the application must temporarily save the normal view of the image and display the zoomed view. In some cases, you may want your application to capture images and store them only temporarily. You can use a bitmap to capture an image, and you can store the captured image in memory, display it at a different location in your application's window, or display it in another window.
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